NOTE - I have not completed Assassin’s Creed: Unity yet, nor am I anywhere close. I have played to the point in the story where Arno has gained his robes, and been given command of the Cafe Theatre. These are my initial thoughts, not a final judgment. Let’s get started. The Movement Coming off Black Flag, Freedom Cry and Rogue, Unity’s parkour looks awesome. But playing with it, as someone who has completed the first few sequences and had a fair bit of time to warm up to it, has had the opposite effect. Moving around Paris with this new system is quite clunky and inconsistent, requiring a level of restraint in order to get what you want out of the inputs and punishing your idiocy if you fail to maintain said restraint. Sometimes I will try to climb up a wall, and accidentally eject backwards off it onto an empty street. Other times I will be in a chase through the streets, desperately racing to tackle a target, at which point I’ll see a parkour opportunity and think that
Welcome to Chronical, my name is Kanah and this is my personal blog. You may know me online as the user Manhattan.